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Get the Fitness Wearables Infographic

37% of fitness tracker users experience anxiety, guilt, or sleep loss from their device. But 86% of them say it improved their wellbeing anyway.

People know it's stressing them out and they won't stop. And they're better off for it. So, what does a "good" user experience look like? And what does that mean for how you design, message, and position?

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